First and foremost, I'm unsure as to why there is no Metal Gear Solid anime as of yet. It could be because Hideo Kojima, the man behind the series, has seemed reluctant on the two newest entries into the franchise. In both scenarios, he has been pushed and convinced by both the fans and members of his team, and has only relented his opposition reluctantly (In the case of Metal Gear Solid 4, he was convinced by the fan's unrelenting desire to see the end of the "Patriots", a storyline introduced in MGS2).
Putting aside Mr. Kojima's apparent unwillingness to further the franchise anymore, I think that Metal Gear already has some of the makings of a solid anime. The story is one-upped with the introduction of each new title in the series, and the universe has expanded to quite an impressive size. As a result cutscenes have dominated later entries, causing fans to refer to the games as interactive movies. The series boasts a varied cast of characters, and is able to inject quite a range of emotion. Emma Emmerich's death in Metal Gear Solid 2 left me feeling terribly sad about a character that had only been introduced an hour or so before, while some of the notorious gags in the series have had me in stitches.
So yeah, Metal Gear Solid has the ground-workings of a good animated experience, but what would it take to turn it into an anime series? Quite a bit, actually.
|The box would undoubtedly make an appearance, but|
it's unsuited for much more than a gag.
|Otacon's nerdiness could be used to joke about|
the anime fandom.
Now that' we've tweaked the fundamentals of Snake's mission so that there's more action than just an aging man crawling around in his very own cardboard box, and the focus of the show has been shifted to include other characters and perspectives than those of Snake, we're getting to something that is almost workable in an animated form. What happens next is that the nature of the espionage has to change. Sure, straight-up action is great, but it can get boring quickly when it is the norm. Imagine if Lupin III just snuck in and out of a bigass bank vault and only had a little squabble here and there; It would never have become the classic that it is now. Part of what makes amazing anime fights amazing is that there is some sort of reveal during the fight; an "aha!" moment when you know or see that the protagonist has had something up his sleeve all along, or has lured the enemy into his trap. What the Metal Gear anime has to do is turn Snake's into a quick-witted schemer, who creates his tactical advantage by outplaying his enemies. Honestly, this isn't even too much of a stretch from the game, which has typically given you the tools to orchestrate decent schemes, but hasn't given you the gameplay options to perform anything on a medium to large scale level.
|Can we please have this Raiden from the beginning?|
Just forget about androgynous Raiden all together.
Now for the small stuff. Each game in the series would encompass its own 13-ish episode anime season, starting with Metal Gear Solid 1. The Tanker segment would be a connecting OVA episode, that bridges the gap between seasons 1 and 2, so that Raiden would be the sole protagonist of his own season.
I'm sure that Metal Gear would make a passable anime at the very least, and it wouldn't be too difficult for a skilled director to take it even higher. I highly doubt that Metal Gear even has a chance of making it onto the anime scene, but hey, a fan can dream, can't he?